Dynamics week two things started to get interesting. Creating moving water! Although we didn’t get into the rendering side of water it was very fun to play with the forces, weights and movements of liquid.
Our first exercise was to create an old fashion water wheel and have water flow over it to make it turn under the weight of the water. Using a emitter and creating water particles we could simulate water and control how it flowed. As you can see below Ive modeled a simple pipe above the wheel that does nother really, the magic is in the emitter that ive placed at the tip of the pipe. Playing around with its attributes we have little white blobs interacting with the wheel just like water. The wheel starts off still but begins to rotate under the weight of the water. This was a fun and interesting exercise that I can see will lead to a lot more interesting exercises.
Our first week back for the semester we got stuck into Dynamics.
We covered a range of methods for soft and rigid body’s, dynamic constrains and gravity fields.
In class we modelled a simple cricket pitch and used the dynamics to bowl a cricket ball at the stumps so that they would interact and collide in a real world fashion. By giving the ball an initial velocity towards the stumps and giving the stumps a gravity field and making them a rigid body, the ball slams into the stumps and knocks them down in a very cool way.
Once we mastered cricket it was time to head to motor racing. The idea behind this next exercise was pretty much the same but more fun.
Modelling a simple car it was time to play around with velocity , gravity and rigid body’s to make some cars crash! Modeling jumps and trees to crash into was also on cars but I was more into head on collisions with other cars as you will see below.
Dynamics is something ive been interested in since i first learnt about the basics of it. It’s very interesting how it was simulate real like physics and react to things like gravity and weight. I’m looking forward to learning more.